As they wander off, the Nether gradually transitions into a more realistic hell. It doesn't take long for them to get distracted, leaving Steve behind while they go harvest some mushrooms. It starts out with Villager and Isabelle following Steve into the Nether. ![]() So I've been thinking of how a trailer for the slayer might go down. Doom texture WOOD5 recreated with Quake assets.Ī bit too much, maybe next time i should back up info ahead before i make posts like these.Įdit: There's also this Doom fanart, from someone that did more Doom stuff. One of Wolf 3D ports had a different pistol, similar to the one from Doom. A piano literally falls on top of an Imp: Seems to be a Spy vs Spy themed mod. That one videogame museum recreation in Doom form. EGA Palette DOS themed total conversion for Doom. Tweet about the Internet Archive hosting game manuals, even those of Doom console ports. More Quake stuff because i thought this area looked kinda neat. Some liminal meme room recreated in Heretic. Build engine stuff but this is a prototype of Shadow Warrior. "Just a dark citadel on a floating island, nothing to see here". Daisy in Brutal Doom (According to Craneo, his computer has problems, so the Eternal spriteset might take time). Tumblr blog that posts random wads once a day, apparently. This drawing is technically Doom related. Screenshots of a dark map, one of them seems to use a recolor of FIREBLU with green and black. Quake map that apparently was saved from being scrapped. Ardat's fanart of FPS games, including Eternal's Gladiator. Just some Quake mapping progress screenshots. That bike scene from Duke 3D mod based off Duke Nukem Forever's older versions. Because apparently, due to that magic dice, you can turn into Frankenstein's monster in the mod. Frankenstein's Monster themed HUD portraits for Reelism 2. Vomitoreum stuff, seems to be NPC quest stuff. Someone made a map for a skate mod for Quake. A dark looking area, one of the screenshots has an upside down location. I assume this is for a future update of Doom 64 mapset The UnMaking. This is Quake but it's a neat looking room. A few silly nicknames for Imps that never caught on. Asking the real questions: Why don't Imps wear pants? Impressive level transition in what i assume is Hunter's Moon. Video clip of a clock/machinery-related location (This might be Vomitoreum). ![]() Backwoods demo seems to have been released. One of the upcoming help screens in Combined Arms. "The 128 kb mapping extragavanza "challenge". Hackscaper releases TIME TRIPPER: "A freewheeling first-person action-adventure-STG that runs on the GZDoom engine." NoYe Map35: Revball UV Max/Pacifist in 2:54 (The player here literally "farms" a series of homing missiles and uses them throughout the level. Cultist Base Master Level with ai_haste 2. Apparently, there is a lost episode of DWANGO. Custom wads by developers of id Software (Not just Romero but also American McGee and Tim Willits). ![]() Seems to be footage of Slayer's Testament (Quake mod) with the Doom Hunter. Someone's footage of a map from NoYe, which seems to be a very odd wad. Someone's custom computer themed after Doom 3. Just a series of unused voice lines of Doomguy in Eternal, then ones that actually were used. The same map but played on someone's phone and with different mods. Embers of Armageddon played on a mapset recreating Hell on Earth. AirSoft double barreled shotgung based off Eternal's SSG. The Tyrant and some stuff (Like an updated dash system) recreated in SnapMap. Someone's 13 min video of no clipping through Super Gore Nest to find stuff. UnrealRPG V1.71 apparently for GZDoom or LZDoom. Either way, i still wonder if it could have a bit of interesting features to make it a bit more than what it is right now (And if id doesn't plan on killing it, specially with regards of Carmack's mindset with games' longevity and the state of other mobile id games). Apparently, this is the NZ only, early access mobile spin off called Mighty Doom, which is a top down game and it looks like your typical grindy "service" mobile game based off an established IP.
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